> For the complete documentation index, see [llms.txt](https://srilife-roleplay.gitbook.io/untitled-1/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://srilife-roleplay.gitbook.io/untitled-1/gang-rules/gang-war-rules.md).

# Gang War Rules

**»** You should provide high quality gang rp before starting a gang war. At least 1-2 proper scenarios should be a reason for the gang war. You can’t start a gang war just because  you are bored.

**» If** a guy is dead and burned/drowned, he won’t remember about the previous scenario.

**»** All gang members should be in their respective gang outfit (during gang scenarios)

**» If**  you finish a whole gang in a scenario, the war is over. You can start a gang war only if  The opposite gang triggers you again. You cannot go in and attack a gang for the exact same reason again even if someone reminds you.

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**» Gang** alliances cannot be formed and a third gang cannot be part of a gang war which is previously planned. Only registered gang members can be a part of a gang war, no other civilians can be a part of it.

**» Only** 15 persons per gang can engage in a gang fight/war. Re-engage with the same gang for war/fight (different reason) -24hours

**» When** the gang war is finished you can not revive any  player to remember the scenario.

**» You** can not take a dead body as hostage. (knocked)

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